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Project Overtime

Project Overtime

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Devlog

  • TWLUTL - How Our Group Made Decisions and Solved Problems:
    July 12, 2025 by Buff Box Games
    Whole team went through analyzing the feedback and capitalizing on key inspirations in order to solve the problems in game. Initial feedback we noted was that our game controls were “Janky” and it... Continue reading
  • The Weeks Up To Launch (TWUTL) - Consideration of Existing or Emerging Tech in Our Game:
    July 12, 2025 by Buff Box Games
    Our game is being developed using Unreal Engine, which although the engine provides tools for a ultra realistic experience, instead we use it to develop AI behaviour, low poly materials, characters, e... Continue reading
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Updated 17 days ago