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Devlog
TWLUTL - 3 Weeks Left
August 20, 2025
by
Buff Box Games
Our team concentrated on both gameplay tweaks and technical enhancements to improve the overall player experience throughout the first week of development. Choosing appropriate background music that m...
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TWLUTL - 6 Weeks Left
August 20, 2025
by
Buff Box Games
Our team concentrated on numerous crucial elements that would shape both the direction of the game and its overall presentation throughout the first two weeks of development. One of our primary object...
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TWLUTL - 9 Weeks Left
August 20, 2025
by
Buff Box Games
During a conversation with our Lecturer, we were instructed that a new prototype would be showcased in a few weeks’ time, plus a press release plan and a media release. The main goal during this sta...
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TWLUTL - 12 Weeks Left
August 20, 2025
by
Buff Box Games
With the submission and approval of a very early on prototype of an action-esque game and level demonstrating gameplay, it was time for the team to understand what kind of game we wanted this to be an...
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TWLUTL - How Our Group Made Decisions and Solved Problems:
July 12, 2025
by
Buff Box Games
Whole team went through analyzing the feedback and capitalizing on key inspirations in order to solve the problems in game. Initial feedback we noted was that our game controls were “Janky” and it...
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The Weeks Up To Launch (TWUTL) - Consideration of Existing or Emerging Tech in Our Game:
July 12, 2025
by
Buff Box Games
Our game is being developed using Unreal Engine, which although the engine provides tools for a ultra realistic experience, instead we use it to develop AI behaviour, low poly materials, characters, e...
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